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Fishing and Crashing (14 Mach 2026 Session Report)

Paul DMing; Scott: Smudge (shadar-kai rogue 9 / barbarian 2) and Martin (duergar cleric 11); Dane: Tudo Fleck (dwarf cleric 11); Rob: Vox (half-elf bard 11).

Last time, the adventurers killed the crew of a ssnakeman catamaran, and settled in for a sea voyage to the frozen north.

Smudge sets up hammocks for everyone, and they sail north.

On the third day, they spot a outrigger canoe full of Porpoise people. Hoping to hand over the porpoise person who had been half-transformed into a snake, Smudge waves signals the canoe, but it was too far away and moving too slowly to catch up with the out-of-control catamaran.

The party spends a day trying to learn how to control the catamaran, but give up after learning to control the balast of the hulls and how to operate the running and signal lights. The porpoise person who had been half-transformed into a snake (i.e., the "ssnorpoise") did tell them that his people call the type giant harnessed sea creature pulling the catamaran "flipper munchers".

To pass the time and help the starving ssnorpoise ("Porpoise people don't eat mammals, man!"), Tudo tries longline fishing. After a few hours, the line goes taught with something big and heavy enough to slightly slow down the catamaran.

Our heroes abandon ship before it crashes into the ice.

Enemies defeated

Treasure

Our heroes abandon ship before it crashes into the ice.

Our heroes begin to investigate the Communion of Absolute Zero building.