2024 March 29 Session Report — A Dragon Diving

This session left some open questions we might want to revisit.

The session began with the party’s small fleet on the south side of Big Orange Key, with the weather gage in their favor (wind from the southeast). The enemy fleet, which bore the flags of Ootherion’s renegade nephew Anaxagoras, was on the north side of Big Orange Key. They were largely unharmed by the tidal wave from last session. Strength:

They began to sail out of the harbor on the north side of Big Orange.

Roscoe case Legend Lore on the Churro Rod and learned its history.

The party’s s scouting familiars saw a figure who looked like Anaxagoras and an apparent wizard on the enemy fleet’s flagship. At this point, Paul took over as DM.

Martin and Smudge landed on Big Orange Key. Zoozecki sent an invisible stalker, who stole all the sails right off the flagship’s masts. The flagship’s sailors tried to get other ships’ attention, and some of the others turned to try to regroup. A galley tied itself to the flagship and started trying to tow it away.

Smudge cast invisibility on Martin, then hid in the undergrowth near the shore. Martin tried to swim to the flagship. He cast Control Water and tried to get in range to let the spell loose with effect.

Meanwhile, the rest of the party and their fleet sailed around Big Orange Key. Disgusting thick white fog poured out of the enemy wizard’s robes. The fog snaked towards the party’s ships, and as it approached, skeletal fingers formed out of the fog and the friendly sailors felt an intense cold.

Meanwhile, Martin opened a “trench” in the water almost directly underneath the flagship using Control Water. The flagship and the tethered galley teetered on the edge of the magical trench. From the flagship’s deck, Anaxagoras drew out a huge duck whistle and sounded it over and over. A monstrous shadow appeared overhead – a red dragon. The flagship and galley pitched and teetered into the trench, with the red dragon power-diving into the trench just behind them. Martin closed the trench using his Control Water spell, turning the water into a giant whirlpool engulfing the flagship, galley, and dragon.

The magical fog that poured forth from the enemy wizard continued to terrify the party and the myrmidons with every gleam of the setting sun, making them think they faced the very legions of Hell.

Martin swam back towards the shore and is hit (?).

The red dragon exploded out of the water and “Free Willyed” onto the shore of Big Orange Key. Water poured off the dragon like rain as it flew threw the air. It made a horrible noise, its jaws opened impossibly wide (about 180 degrees), and as it landed on the shore it vomited up a huge jet of water and the body of an ape-man who looked like Anaxagoras. Smudge, who was still hiding in the undergrowth less than one hundred feet from where the dragon beached itself, looked on with horror.

The party’s flagship, the Eidolon, was at this point 600-1000′ away from the shore. The party rolled initiative and we ended the game for the night (as I recall).