2024 February 17 Session Report — Just Add Water

Ed: DMing; Paul: Zoozeki (high elf wizard 9); Scott: Smudge (shadar-kai rogue 7 / barbarian 2) and Martin (dwarf cleric 9); Dane: Tudo (dwarf cleric 9)

Continuing from last session, on the island of La Petite Chou, having defeated a powerful wizard in order to recover a magic flask, the party continues exploration of the wizard’s cave lair.

In the museum (see last session) we find that the gift shop offers a tiny “just add water” dwarf in cheap cellophane packaging. Zoozeki can’t resist pouring liquid on the tiny, enspunged dwarf, which grows dramatically into the dwarf Cleric Tudo. New PC; and welcome new player, Dane!

Tudo was a crew member of the dwarf land ship we saw a model of in the museum (the D.E.S. War-Spite). The captain, Ormik Steelbelly, had him shrunk for getting stuck in a doorway. Tudo isn’t sure how long it’s been since he was shrunk.

We explored most of the rest of the lair, including what seems to be an old dwarf facility with a catwalk and a Warhammer 40K-ish mech. We killed the mech by having Zoozeki reduce it, crushing the artificially preserved dwarf entombed inside it, like an orange in a juicer.

Enemies defeated: dwarf mech, a bunch of slightly tough orcs (defeated with the help of our ape myrmidons)

Treasure: A magic necklace of prayer beads with six beads, one of each kind.